One of the first Robo Recall Mods to hit the internet is a fix to the ever-frustrating teleportation system. THE PROBLEM: If you have a 360 degree sensor setup for your VR space, you tend to turn around a lot. Shooting robots in all directions. When you teleport, the indicator shows an arrow to indicate your direction. So you'd think when you teleport that you'll be facing the direction of the arrow. Not so much. The arrow currently indicates the front of your space, which just doesn't feel right. You end up teleporting to the new area facing a seemingly random direction. Not good when you're trying to bash robot face. THE SOLUTION: Developer Huge Robot has created an awesome mod that will fix the way the teleportaion works. You now teleport to the desired area facing the direction of the arrow, no matter which way you're facing in your space. Works like a charm! Here are the original notes from the dev on Reddit: Function:
7 Comments
Bill
3/5/2017 10:34:36 am
This website is ok but it should have some way for people to post there own mods on it.
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RoboRecallMods
3/5/2017 11:34:56 am
There is! Go to the community page!
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roborecallmods
3/5/2017 11:57:39 am
Changed the layout of the site to make it more obvious... :)
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The Bread
3/9/2017 12:28:38 am
I have been playing this mod on Vive, and it works rather well. However, I noticed that you can't be hit by bullets or energy rounds (or any projectiles for that matter). Other forms of damage, like punches and explosions, do register.
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Nicholas
12/23/2017 03:37:46 pm
Not sure how this mod works exactly. I only started playing RR recently for the first time. Never noticed any issues with not facing the direction of the arrow when teleporting. I have always had 360 tracking enabled by the default in the options. Maybe that's fixed it.
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